Freeze after first turn with manual positioning and enabled mines
  
  Green Supply crate shine effect was affected by mine blinking
  
  Leave messages from lobby were displayed in-game at start of session
  
  Command ai_weapon did not work
  
  Mines were placed at wrong positions on non-random maps
  
  "Switch Player" item amount has not been reduced on use
  
  Asynchronous random map generation due to floating point disparity
  
  Wrong map preview alignment on client-side
  
  Problems with asynchronous random numbers on different platforms
  
  Balancing: Some weapon damage/amount/availability values changed
  
  Flames at same pos. don't cause more damage than a single flame anymore
  
  Lua IO functions disabled (potential security vulnerability)
  
  Lua OS.execute function disabled (potential security vulnerability)
  
  Starting team is determined in a more fair way (always different)
  
  Chat is now visible while weapon selection menu is opened
  
  Editor can now be accessed from main menu as well
  
  You can now see all server settings @ server info menu in-game
  
  Supply crate amount levels: none, few, some, many, insane
  
  Auto update (Windows only)
  
  Taskbar flashing (Windows only)
  
  Weapon crate chance setting (how often will item be in crates?)
  
  Active player blinks if it is yours and you are idle
  
  Team detail box when hovering a team name in-game
  
  "Send audio signal" function in lobby
  
  Screenshot function (Pos1/Home key)
  
  Water bubble particles
  
  Bullet particles
  
  Spark particles
  
  Reed
  
  Bear traps
  
  Medikits
  
  "No Damage" game mode
  
  "InstaGib" game mode
  
  Lua scripted game modes (see "scripts/Game Modes")
  
  Lua scripted objects are now possible (stay in map as long as you want)
  
  Lua object commands: 
www.CarnageContest.com/help_cmds.php?cat=objects
    Lua hudmapborder command (draw red mapborder)
  
  Lua hudpositioning command extended (object collision parameter)
  
  Lua collision command extended (object collision and ignore system)
  
  Lua terrainmodification command (has the terrain been modified?)
  
  Lua firecollision command (text collision with fire objects)
  
  Lua random and randomseed commands (synchronous random numbers)
  
  Lua screenwidth and screenheight commands (get screen resolution)
  
  Wind setting (server setting)
  
  Mine explosion delay setting (server setting)
  
  Crates on map limit setting (server setting)
  
  Bear trap amount setting (server setting)
  
  Medikit amount setting (server setting)
  
  Medikit heal setting (server setting)
  
  Game ender start setting (server setting)
  
  Game ender type setting (server setting)
  
  Icons and different colors in weaponset editor for better overview
  
  Recently collected items will now be highlighted in inventory
  
  Current player blinks on minimap
  
  Animation and sounds for stats
  
  F1-F12 can be used as weapon-hotkeys (point at wpn and hit key to assign)
  
  Map size is now displayed over the minimap in lobby
  
  Text shadow setting (allows to disable text shadows on slow systems)
  
  Pac-Man
  
  Mine Drop
  
  Medikit Drop
  
  Trap Kit
  
  Parasite
  
  Baby Buggy
  
  Swap
  
  Shield Generator
  
  Explosives
  
  The Stake of Inquisition
  
  Stealth Ninja
  
  Rope (by Tobchen)
  
  Shaft (by Holzchopf)
  
  Super Shaft (by Holzchopf)