I dont know who to work with stranded 2 map editor.
Could somebody give to me a site were we can learn about the editor or maibe a little tutorial...
Help pls
General
stranded 2 map editor
stranded 2 map editor
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To have global effect, scripts can be written into the "game.inf" or the global script of a map. You can also link them to make them affect certain objects in the editor or write them into the definitions (inf files in the "sys" folder) of specific types of objects.
Scripts are only executed on the events you specify. Global events are executed everywhere, whereas object-bound events are only executed if the scripts of the particular objects are triggered.
Start Stranded II
Click "Editor" in the main menu
Open the map settings:
Click the "script" button to open the script editor:
The command "on" in the command reference
The command "msg" in the command reference
Type the script shown above
Click the Okay button to access the script
Click "Test map" in the map settings:

Specify WHERE you want the script to be executed
Specify WHEN you want the script to be executed and attach suitable events to the command "on".
Write the actual script into the right event's brackets.
Open the file "objects_palms.inf" in the folder "mods\Stranded II\sys"
Insert the following script directly under the line "script=start":
Save the file (we hereby just changed - resp.: created - a definition script!)
Start Stranded II (If it is already running, you must quit and restart it!)
Create a map with several palms (palms of type 1, of course!) and test it.
The command "local" in the command reference
Open the file "objects_palms.inf" in the folder "mods\Stranded II\sys"
Insert the following line below the line on:hit {, that we have just written:
Repeat the previous steps (Save, Creat map, Test)
The command "temp" in the command reference
The command "tempall" in the command reference
Return-commands in the command reference
The command "if" in the command reference
Start Stranded II and create a new empty map in the editor
Select "infos" on the left top
Choose the local trigger (a T with a circle containing a dot)
Click the ground to set a local trigger
Select it and set it as this image shows it:
Accept per Ok-Button afterwards. You should now see the local trigger with a green circle that shows the size of the area that is checked:
Add the following script to the local trigger:
Test the map
The command "getx" in the command reference
The command "gety" in the command reference
The command "getz" in the command reference
Copy an existing mod (i.e. Stranded II itself) and modify it
Create a new mod and make all anew
Select the "Stranded II" folder per Explorer/"My Computer"
Choose the subfolder "mods"
Mark the folder with the name of the mod that you want to copy (If you have no mods installed, choose "Stranded II")
Copy it per Ctrl+C and paste it again per Ctrl+V
Rename it to the particular name you want your mod to carry (right-click the folder -> Rename)
Select the "Stranded II" folder per Explorer/"My Computer"
Choose the subfolder "mods"
Create a new directory (right-click somewhere into the void -> New -> Folder)
Give it the name you want your mod to carry (right-click the folder -> Rename)
Click on "Start" -> Run
Click on "Browse..." and choose StrandedII.exe in the Stranded II folder
Write the following command behind the quotation marks: -mod "My mod's name"
Accept per Ok to start the mod!
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