 Data:
 Data: Hooks:
 Hooks:  say
 say Lines: 36
 Lines: 36 LUAFunction Used: setmetatable, pairs, unpack
 LUAFunction Used: setmetatable, pairs, unpack Reserved Variable: SHOW_MESSAGE_WHEN_CMD_NOT_FOUND, CommandProcessor, COMMAND, CMD
 Reserved Variable: SHOW_MESSAGE_WHEN_CMD_NOT_FOUND, CommandProcessor, COMMAND, CMD Description: This lua allow you to add command easily by creating a function of the commands without editing many code on the CommandProcessor.lua itself
 Description: This lua allow you to add command easily by creating a function of the commands without editing many code on the CommandProcessor.lua itself How To Install: you all know it right
 How To Install: you all know it right   
  How To Configure: open CommandProcessor.lua with any text editor, and you can edit variable SHOW_MESSAGE_WHEN_CMD_NOT_FOUND true/false. true by default
 How To Configure: open CommandProcessor.lua with any text editor, and you can edit variable SHOW_MESSAGE_WHEN_CMD_NOT_FOUND true/false. true by default How To Add Commands:
 How To Add Commands: you can create a command by just simply creating it's function.
 you can create a command by just simply creating it's function. Example:
 Example:1
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function CMD:commandname(id,argument1,arg2,...)
	msg2(id,"©000255000"..id.." "..argument1.." "..arg2.." "..table.concat({...}," "))
end
 code above add a command "commandname", to call the command, all you need is say !commandname <arguments> and it would call CMD:commandname
 code above add a command "commandname", to call the command, all you need is say !commandname <arguments> and it would call CMD:commandname Notes:
 Notes: You also can use COMMAND:commandname instead of CMD:commandname or CMD.commandname, it would do same.
 You also can use COMMAND:commandname instead of CMD:commandname or CMD.commandname, it would do same.  Approved by Seekay 
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 CS2D  Command Processor
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